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MK Delay Machine

pre 1.18

Combines multiple frames of animation into one.

Node Data

Display name

MK Delay Machine

Internal name

Node_MK_Delay_Machine

Inheritances

Node_MK_Delay_Machine

Inputs

surface

Surface In

Delay

int

Delay Amounts

int

Delay Frames

enum

Overflow

bool

Invert

Transform

vec2

Position

rotation

Rotation

vec2

Scale

Delay

palette

Blend Over Delay

enum

Palette Select

curve

Alpha Over Delay

enum

Blend Mode

Outputs

surface

Surface


Accumulate a number of frames and render it on top of each other with custom blending.



Properties


Delay
Delay AmountsAmount of frame to accumulate.
Delay FramesFrame delay between each delay.
OverflowWhat to do when the delay frame index goes outside the animation boundary.
InvertInvert draw order.
Delay
Blend Over DelayBlend different color per delay frame.



Commit History


1.16.8
  • Introduced
1.21.8.007
  • Add stretch palette select type.
1.21.8.005
  • Add hold palette select type.
1.21.6.006
  • Fix position value doesn't do anything.

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